Guilds & Alliances
Guilds & Alliances
Survival in the universe is rarely achieved alone. Forming or joining a Guild offers protection, coordination, and shared mechanics. While multiple Guilds can form massive overarching Alliances, the Guild itself is the core of cooperative gameplay.
The Guild Treasury
Every Guild has an internal Treasury. Members can donate Metal, Crystal, Deuterium and Dark Matter into the treasury. This centralized wealth is meticulously tracked via the Treasury Logs (showing every transaction and contribution). The treasury is primarily used to fund Guild Operations, pay for War declarations, and upgrade the Guild Level.
Guild Missions
Guilds can undertake cooperative Guild Missions. These missions have specific goals (e.g., "Harvest 10,000,000 Metal", "Destroy 500 Pirate Ships") and require the entire guild to contribute over a set duration. All player contributions are tracked in real-time. If the mission is successful, the Guild earns Guild XP (to level up) and all participating members receive scaled resource payouts from the reward pool.
The War System
Diplomacy is not always peaceful. Guilds can formally declare war on one another using the War System.
- Declarations: Declaring a war often requires a fee from the Guild Treasury. A target score (e.g., 50,000 War Points) or a time limit is set.
- Gaining Score: Once a War is active, any combat between the two guilds generates War Logs. Destroying enemy fleets or successfully stealing resources contributes directly to your Guild's War Score.
- Victory: The war concludes when the target score is reached or time expires. The winning guild claims victory, glory, and potentially spoils from the loser.
The Alliance Depot
By constructing an Alliance Depot on your planet or moon, you allow friendly guild and alliance fleets to orbit your world and hold their position. The depot supplies them with Deuterium fuel while they stay stationed to defend against incoming hostile fleets.